Inside of a Spaceship

3D ART | CGI | FX | XR 

I am a Seattle-based artist that specializes in multi-platform game & simulations - CGI, Environment and FX.

PRACTICAL%20-%20GATEWAY%20-%20RAPID%20PROTOTYPING%20APP_edited.jpg

Featured - Biggest Project - Mixed Reality

The Gateway Experience | Microsoft Store | 2019

Practical VR

ANGEL MUNIZ

MY PORTFOLIO

01

Video Game

Environments & Worlds

Terrain Tools, Elevations & Painting

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mtn2
mtn2

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MountainSnow
MountainSnow

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1/15

Concepts & Themes

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1/12
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02

Assets, Props, & Biome

Futuristic World

Architectural Elements, Structures & Objects

Planet_Mobile_Asset_WIP
Planet_Mobile_Asset_WIP

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Scenes_WIP
Scenes_WIP

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ToyRocket_Test_Render
ToyRocket_Test_Render

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1/3
FloorHardwood
FloorHardwood

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ARTGallery_WIP
ARTGallery_WIP

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Preview
Preview

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1/5

Cars, Bikes Guns, Explosives & Accessories

WIP_Dodge Charger_Optimized
WIP_Dodge Charger_Optimized

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Render3
Render3

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Render4
Render4

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1/13

Trees, Rocks, Plants & Sea life

Fire_Magma_Display
Fire_Magma_Display

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1/1
Fire Axe
Fire Axe

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1/1
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EnvironmentTEST_Render1
EnvironmentTEST_Render1

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1/1
M4Carbine_Wip
M4Carbine_Wip

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1/1
Terrain_Water3_edited
Terrain_Water3_edited

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1/1

03

Futuristic Cyborg

CGI & VFX - Systems, Textures & Shaders

Engine FX Systems, Magic, Fire, Smoke, Water, UI Elements, & Motion Graphics

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PBR/Procedural Textures, FX Shaders, PBR Engine Integration

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XR Simulations & Mobile Games

I worked on multiple teams across the indie and startup sector. Every position I took on the pipeline from 3D art to UI elements helped me grow in new ways. The great balance between quality, efficiency and optimization were my main focus in every exciting project.

STUDIO/TEAM PRODUCTION & TITLE RELEASES

3D Sculpting & Sketches

Zbrush Projects, Traditional Art Sketches/Concepts, Composites