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3D ART | CGI | FX | XR

Technical Art
Blueprints
This is a project with blueprint functions built to control
an asset. This is a multi-SubObject study that includes sound, animation, PBR materials, UE5 shaders and Niagra/Popcorn FX.
This is an ongoing project that I add to and serves as a work in progress. I collaborate and learn from developers to integrate design.
Boombox Project
This project was assigned in Aaron Aikman's (Blizzard) Technical Art Certification ELVTR Course in collaboration with developer, Matt Schroder --a peer I skill share with in my community. The "P" key plays the music. The "T" key stops the music. The "C" key controls the POV.
Blueprints Flow Chart (Pre-Production Planning)

Blueprints for Root - Parent

Blueprints for Light & Emissive Buttons

Blueprints for Emissive Material - Speakers

Blueprints for Reactive Sound - Speakers Covers
Blueprints - Third Person to First Person View

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